Friday, April 07, 2006

Hacker Comics

Three Hundred Twelfth Post: Hacker Comics

Imagine the standard comic book. It is a graphic story with a plot and characters. Mostly in comic books there is action or fight scenes. But what if you tried to do a comic on hacking. The idea isn’t new. So one asks: why haven’t I seen this type of story. The thing is that the story is just to hard to put into a long comic. That combined with the fact the story would be to difficult to develop and chances are it wouldn’t be understood.

Even in movies it is still difficult to make a good story. And the story would have little to do with the actual hacking of the computer. So in order to get immersed into a great story one must read both fiction stories (such as Tom Clancy) and study non fiction books for the technical side.

Sounds like a lot of work. Maybe it is the best way to learn since there is no simple solution. Is there a simple solution? Maybe the best format for something like this is a video game. All the elements are there: the action, the imaginary world, and an easy way to present the information. It is in many formats. The only drawback would be the difficulty of putting all the elements together. It would be a lot of work and planning. This idea is not new. There is a new trend of making education games and simulation.

I don’t know of a game dedicated to hacking. It would be hard to design. For now it is just easier to read books and tinker with the actual art of hacking. But there is an opportunity to fill this creative experience need by designing the perfect game is open.

But until Tom Clancy turns “Net Force” into a video game... May the Creative Force be with You

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